2. Execute - Modelling and Analysing the Impact of GMOs Through Bio-Inspired Design
2.2 Using AR to Achieve the Learning Objectives
Augmented Reality (AR) plays a key role in supporting the main objective of this learning unit: understanding the impact of GMOs through modelling and analysis rather than memorisation. AR applications allow students to visualise genetic modification processes and their consequences in a clear and interactive way.
In this unit, AR supports learning by enabling students to:
- explore cause–effect relationships between genetic changes and organism traits,
- visualise invisible processes, such as gene insertion and expression,
- interact with scenario-based environments showing potential impacts on agriculture and ecosystems.
Useful AR features for this phase include:
- interactive AR scenarios with embedded questions,
- visual layers that show changes before and after genetic modification,
- immediate feedback and scoring in AR-based tests,
- simple AR creation tools (e.g. Delightex) for student-designed scenarios.
These features transform AR into a thinking and modelling tool rather than a passive visual aid.