4. Task by yourself – „Gift Yourself a Trophy“

Task by yourself – „Gift Yourself a Trophy“

Before starting the task, take a moment to demonstrate the final outcome using the Tinkercad AR Viewer and using created projects: https://www.tinkercad.com/search?q=Trophy&staffPicks=0.or by scanning the provided QR codes or exporting sample models into the AR viewer. This will help for students better understand the structure, proportions, and details of the object before you begin modeling.

OBJECTIVE

Design a 3D trophy using Tinkercad by applying the skills learned in previous exercises.

Figure 20. Task goal - modeled cup