General topic of the learning path
 
Let's Create a World with Tinkercad
Specific name of the learning unit
 
Modeling with Free Online 3D Design Software Tinkercad
Target user age
 
14-18 years
Learner prerequisites
 
Basics of using a computer, basic knowledge of what projection is, spatial primitives (sphere, cylinder, cube)
Description of the learning unit
 
 
 
 
 
 
 
Modeling environment and its main parts. Setting the model material; setting the model location; grouping elements; exporting the model and preparing it for printing. Additionally, students will enhance their models using Augmented Reality (AR) tools to visualize their creations in real-world environments.
 
Subject parties involved
 
Basic Computer Literacy, Geometry, Spatial Visualization, Augmented Reality (AR)
Keywords
 
Modeling Environment, Projections, 3D Models, AR
Key qualifications, skills and knowledge that can be acquired
 
  • Selecting Front and Side Projections
  • Understanding How to Model a Character Using 3D Primitives
  • Learning to Use a Ruler for Precise Model Positioning
  • Learning to Select Solid and Hollow Masses
  • Learning to Group Components
  • Learning to Prepare a Model for Printing
  • Learning to Export and Visualize 3D Models in Augmented Reality
  • Developing Skills in Using AR Platforms (e.g., Tinkercad AR Viewer, Sketchfab, WebAR)
Resources and didactic tools used
 
Tinkercad – Free, Web-Based 3D Modeling Software
Tinkercad AR Viewer, Sketchfab, WebAR Tools – for Augmented Reality Visualization
Assessment criteria and evaluation
 
  • Ability to determine front and side projections
  • Ability to import the desired part
  • Ability to use a ruler for precise model adjustments
  • Ability to change the grid step size
  • Ability to select a solid or hollow component mass
  • Ability to group components
  • Ability to prepare the model for printing
  • Ability to preview the prepared model
  • Ability to export and view models in AR environments