This learning unit provides a holistic framework for understanding and actively participating in the design of cities for coexistence. By exploring fundamental ecological principles, executing practical bio-inspired solutions, and leveraging the immersive capabilities of augmented reality, learners are empowered to become proactive agents of change. The unit emphasizes that cities are not just human habitats but also vital components of larger ecosystems, where thoughtful design can lead to mutual prosperity for both people and wildlife. Through critical thinking, creative problem-solving, and a deeper connection to their environment, students will be equipped to contribute to the development of greener, more resilient, and truly coexistent urban spaces for generations to come.

Phase Description
Explore

- Research and Discovery: Study how cities affect wildlife and ways to support coexistence through green spaces and corridors.

- Content Development: Present key ideas (biodiversity, green infrastructure, ecosystem services) with simple visuals and examples.

- Needs Analysis: dentify learners’ prior knowledge and misconceptions about urban ecology.

Execute


- Curriculum Implementation: Apply nature-inspired solutions in city design using AR features like virtual representations.

- Interactive Exercises: Analyze real case studies. Walk through spaces with AR overlays (e.g., green roofs, wildlife passages).

- Feedback Collection: Share AR designs, reflect on outcomes, and get feedback from peers/teachers.

Enhance

- AR Integration: Use AR app Eco-Visionary to visualize habitats and designs.

- Interactive Learning: Explore parks or streets through AR, making ecological concepts tangible.

Gamified Content:

- Rewards for Exploration: New AR models and design tools are unlocked as students explore different locations or successfully complete challenges, encouraging them to apply their knowledge in diverse settings.

AR-Based Assessments:  Replace traditional tests with AR-based evaluations, such as students exploring their AR urban ecosystem models or completing biodiversity “quests” in real environments.