Card of the learning path
Completion requirements
Card of the learning path
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General topic of the learning path
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Nature-Inspired Buildings: How Plants and Animals Help Us Design Better Cities |
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Specific name of the learning unit
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Bio-Design in Urban Architecture |
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Age of the target users
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14-18 years |
| Requirements for the learner | Biology, Physics, and Environmental Science |
| Description of the learning unit | This learning unit guides students and teachers in exploring how the natural strategies of plants and animals can inspire sustainable solutions in architecture and urban planning. Through a multidisciplinary approach and the use of Augmented Reality (AR) tools, learners will discover how biological systems can lead to innovative building and city design that responds to climate, function, and well-being |
| Subject: Parties involved | Biology, Physics, Environmental Science, Art/Design, Geography, Mathematics |
| Keywords | Biomimicry, Nature-Inspired Architecture, Sustainable Cities, Bio-design, Urban Ecology, Green Innovation, AR, Interactive Learning |
| Key qualifications, skills and knowledge that can be acquired | Understand how biological principles can be applied to architectural and urban challenges Identify examples of bio-inspired buildings and the natural organisms that inspired them Learn how to design climate-responsive structures using nature as a model Develop creativity and problem-solving through AR-based design activities Explore the concept of regenerative and sustainable urban environments |
| Resources and didactic aids used | Research papers, books, scientific databases, webinar results, web-based resources, AR tools (e.g., JigSpace, Assemblr EDU, Merge Cube, CoSpaces Edu). |
| Assessment criteria and evaluation | Based on the knowledge, abilities, and skills gained during the course, including AR-based assessments such as simulations, prototyping, and feedback. |