In the most general definition, we can say that coding is the process of explaining the tasks we want to a computer, machine or a system in the language they understand. For example; If you want to design a website, make a computer game, or create an application, you have to learn coding.

Many electronic devices such as computers, smartphones, tablets, refrigerators, calculators you use need code snippets for their work. In other words, if you instruct your device to “do this when this button is pressed” and you do it in a language that it understands, you will be coding.

There are several benefits of developing Eco-cities which among other things, are largely green and eco-friendly. These include efficient land-use, habitat preservation and restoration, effective transport management and energy efficiency, efficient use of resources, emissions and pollution control and enhanced quality of life for the occupants. 

An eco-city is a city built off the principles of living within the means of the environment. 

The ultimate goal of an eco-city is to eliminate all carbon waste, to produce energy entirely through renewable sources, and to incorporate the environment into the city; however, eco-cities also should stimulate economic growth, reducing poverty, organizing cities to have higher population densities, and therefore higher efficiency, and improving health.

General topic of the learning path

Robotics in Biotechnology
Specific name of the learning unit

Building the Bionic Hand
Target user age

17-19 years
Learner prerequisites

Basic knowledge of Physics, Mathematics, IT, Biology
Description of the learning unit

The final practical result – to make a part of a bionic hand prototype. Here teachers and students will be acquainted with bionic manipulators principles, with the 3D printing and 3D modeling techniques, how to visually/graphically program a microcontroller and make the bionic fingers move depending on the buttons pushed by the user. 

Practical exercises involve: Tinkercad 3D graphics modeling; Participation in the 3D printing procedure; Practical programming and experimentation with the constructed bionic hand parts.

Subject involved

Mathematics, Physics, Information technology, Biology

Bionics, 3D modeling, 3D printing, Arduino, Robotics
Key-skills, abilities, knowledge that can be acquired

Problem-solving, design thinking. Knowledge about bionic and robotic manipulators, knowledge about 3D printing principles. Knowledge about different 3D modeling software types. Skils of 3D modeling and visual programming of AVR controllers.
Resources and didactic tools used

Web-based resources, research papers,
Evaluation criteria and assessment

Different levels of concept knowledge, abilities and skills achieved