2. Execute
In this section, students move from theory to active learning. They apply what they have learned about DNA, mutations, and genetic disorders through hands-on activities, Augmented Reality (AR) exploration, and collaborative tasks inside Delightex.
The main goal of this phase is to help students understand how genetic changes affect the human body by seeing and exploring these processes in a visual and interactive way (Wallis, 2018).
Role of AR in Achieving Learning Objectives
Augmented Reality plays a central role in the Execute phase. Using applications such as MoleculAR and Genome AR, students interact with 3D models of DNA, genes, chromosomes, and proteins. These tools make abstract molecular structures visible and easier to understand (NHGRI, 2024).
With AR, students can:
- observe the DNA double helix in three dimensions
- explore how a mutation changes a gene or protein
- compare healthy and mutated genetic structures
- connect genetic changes to real genetic disorders
This type of spatial and visual interaction helps learners better understand how mutations can lead to disease (Wallis, 2018).